We are currently in the preliminary stages of developing a game with the name of Starbattle. The game will be a space simulation game with an economical aspect.
The game will be mainly focused on internet multiplayer gaming and thus interaction between players. The aim will be not to have multiple gaming rooms but rather fit all of the players into one Universe at the same time.
We are at the moment two developers working on the game, Ron who is mainly developing the render engine and the scripting language, and Daniel who is focusing on the internet related problems and the stars database.